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| -Races |
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Humans
 | The common race of all players
Humans are spread all over the isles. Living in kingdoms, small remote communities or isolated in huts and caves they struggle towards getting the most out of their short lifespan. |
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Vanir
 | Gods; very old and powerfull gods the players can interact with and at times learn from |
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Aesir
 | Gods; old and powerfull gods that players will be able to learn from and interact with |
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Liost Alfar
 | Light elves; famous spell users that players will be able to learn from and interact with |
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Drakk Alfar
 | Dark elves; famous smiths that players will be able to learn from and interact with |
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Svart Alfar
 | Dwarfs; extremely skilled, yet at times greedy smiths that players can learn from and interact with |
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Huldres
 | Woodfolk; shy and skilled in rare lore and strange spells that players can learn from and interact with |
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Silkies
 | Annimal spirits; most often encountered in human form seeking humans to seduce and marry |
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Undines
 | Water spirits; Mostly encountered playing or singing at human feasts or gatherings |
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Risar
 | Giants; very friendly and helpfull towards those that offer friendship and are in need of aid |
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Jotunn
 | Giants; unfriendly towards humans and mostly using their strength and magic abilities towards anyone encountered |
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Etins
 | Giants; friends of the gods and often in possesion of knowledge and items from the beginning of time |
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Thursar
 | Giants; elementary in looks and temper, mostly displaying anger and rage towards those encountered |
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Draugr
 | Walking dead; often seeking the company of humans |
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Kobolds
 | Hill folk; very shy and unfriendly towards humans |
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